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Godot change scene
Godot change scene








godot change scene

Personally I think the top level part is mostly preference, so do whatever makes sense to you. Also you'll have an 'addons' folder here if you install any plugins. That way you can easily exclude it when exporting. I like to have a 'scenes' folder, an 'assets' folder, and a 'src' folder (for autoload scripts).įor more complex games, I also include a 'utils' folder at the top level for any type of menu that is used for development but isn't going to be part of the main game. But it doesn't have to be this way! Setting up your file system

#Godot change scene how to#

Some of it is based on Godot's best practices, but as far as I can tell there isn't a consensus on how to set up your FilesSystem in the way there is with Java for example. You went here and left feeling unsatisfied.ĭon't worry! I have some tips for you that will make all your problems melt away. You have a mess of folders with scenes and nodes and resources and images and audio files and every time you look at the 'FileSystem' tab you feel totally lost.

godot change scene

You just started to get familiar with Godot, and your project is starting to get huge. If you like the post, make sure to check out his Youtube channelĪ tale as old as time.

godot change scene

This is a guest post by KP, whom I found by a very detailed and thoughtful comment he posted on Reddit /r/godot.










Godot change scene